Interview with Rob Long and Andrew Dolberg, Authors of The Great Weather Diviner
RL:
Thank you! As a Punxsutawney native, I was always captivated by the
local Groundhog Day traditions and legends. It reminded me of so many
other mythologies surrounding weather. The concept of weather prediction
becoming unpredictable due to climate disruption just occurred to me as
a way to reintroduce this story to a new generation. I always wanted to
tell a story that reflected the sense of distress and betrayal that
young people feel over the climate crisis, but on their terms.
Rob, I love your acknowledgement, describing your feelings about
showing the initial draft to someone else (handing over a scarf knitted
in your own hair). It really can be so hard to show your work to
someone. Why was Andrew your first choice?
RL: It really was
daunting to share my writing. It really takes a lot of nerve to just
decide you can write and assume that it's comprehensible, let alone
enjoyable for someone else to read. I started the whole project as sort
of a therapeutic creative outlet during Covid, not really knowing where
it would go. It's such a unique concept that I knew only a very few
people would get it. Andrew and I had spent many hours over the years
debating movies, shows, books, and comics. I knew that he was creative
and had a nuanced understanding of narrative structure, but most
importantly I knew that he'd actually read what I sent him. I'm still so
thankful that he saw the potential in this story or it never would've
become a novel.
Andrew, what was your very first reaction to Rob’s pages?
AD:
I was blown away when Rob shared the original short story with me. It
brought me back to memories from my elementary and middle school days
when we would watch the whole Groundhog Day ceremony. That nostalgia was
powerful, but I was also impressed that this was a truly new concept,
not something that recycled the same storytelling troupes. I also loved
the idea of using a fantasy epic to talk about climate change in a way
that was accessible for children, and that became the basis for how we
grew the story and developed the themes.
I’m always so intrigued by writing partnerships. Mostly, because
writing is such a truly solitary endeavor, most of the time. What was
your process like?
The most important part of our writing
process wasn't actually the writing, it was the countless hours of
discussions we had before we ever put pen to paper. We got together
multiple times a week and talked about the characters, setting, history,
politics, and more about the fantasy continent of Erda because we
wanted it to feel like a complete world. By the time we started writing,
the story just flowed. We learned each other's strong suits pretty
quickly and fell into a natural rhythm. One of us would write a chapter
then the other would edit and we alternated roles depending on who felt
they could nail that section of the story. Looking at it now, we
developed a unique shared voice that's different from our independent
writing styles.
The book also addresses climate change and extinctions / biodiversity. At what point did that enter into the story?
That
theme was clear from the very first iteration. We believe that the
climate crisis is the story of our time. We both feel that this book
wasn't worth writing if it didn't have an important message. On its
face, this novel is a heartfelt coming of age story that reinvents a
quaint piece of American folklore, but deep down it's meant to connect
young people with critical environmental issues in a way that's not
preaching to them, but instead relates to how they feel about it.
What were the biggest changes in the storyline from the first draft to the final version?
Well
if we're talking about the original short story, the changes are
drastic. It was about a third of the length, and was missing most of the
key plot points that we eventually developed and even one of the three
main characters featured on the cover. One of the most important
additions was the whole storyline that happens in Punxsutawney while
Junior is on his big adventure. We don't want to give too much away, but
the first iteration was just a shadow (pun intended) what we eventually
drafted. From the first draft of the full book to the final version,
there are actually very few major changes. Before writing the third act,
we did a retreat where we cleaned up the plot a bit and developed a
detailed outline for how the story would conclude. That's probably the
point at which we made the most changes to the first draft of the
chapters, and we added some mystery elements throughout the story and
planted seeds for some big reveals. Once the third act was written, we
didn't make any further changes to the plot. We added details here and
there, but we had a very clean draft that just needed some line edits.
The Great Weather Diviner contains some incredible worldbuilding. What
was that process like? In so many ways, you had a complete blank slate,
and the world you created was your own. Did you find that freeing? Or
was the blank slate daunting?
The worldbuilding was one of the
most fun aspects to developing this story. We've always been fans of
major fantasy epics like the Lord of the Rings, Chronicles of Narnia,
Eragon, Game of Thrones, etc. and we were excited to start from scratch
in designing a place that felt similar to those worlds. We realized
early that we had to decide how much of our world paralleled the real
world. The obvious deviation from reality is there are no humans, only
anthropomorphized animals, but Punxsutawney is a real town. We had to
figure out what other places and landmarks would at least share the name
of real things - even if they were fictionalized versions. The real
challenge was figuring out how much of this world we could reveal to the
reader without overwhelming them or taking away from the plot. We found
ourselves paring back a lot of background information to let the
characters breathe. We know so much more about Erda than the readers
because of our discussions to fully develop the world before writing.
The good thing is, even the concepts that got cut still exist in our
world and can appear in later books in the series. There's a lot more of
Erda to cover!
What was the editorial process like? Did the two of you ever disagree
about a plot point or an editorial choice? How did you navigate it?
Honestly,
we didn't have big disagreements on anything major. There were of
course some ideas that one of us loved and the other didn't, but we
realized that this was a collaboration and we were pretty good at
compromising. We also got very good at explaining *why* something was so
important to us. So if one of us felt strongly about a scene
progressing in a certain way, we would talk about how that would develop
some other plot point later in the story. We have been friends long
enough that our rapport allows us to address issues very effectively,
but frankly we're on the same page 90% of the time.
What’s next?
We
have a spinoff children's picture book meant for the Easy Reader (4-8)
age range called Hugo: The Last Flamingo that's currently being
illustrated by our wonderful cover artist, Madison Brake. We're really
excited about it, as it will be more Florida-centric (where we both
live) and cover a lot about the Everglades. We're hoping to get that
published next year. Besides that, we're busy outlining the sequel to
The Great Weather Diviner.
Where can we find you?
You
can preorder The Great Weather Diviner at Barnes & Noble, Amazon,
and a growing list of independent bookstores. You can connect with us on
Facebook and Instagram @GroundhogBook and Andrew has a new TikTok
@AndrewDolberg. You can also visit our website at www.GreatWeatherDiviner.com for more details about the book, announcements, and some absolutely beautiful merch.
Really interesting premise, and that cover is excellent!! Very engaging discussion on worldbuilding, too. Thank you!
ReplyDelete